Onimusha: Way of the Sword key art
Unreleased — figures may change before launch

Best PC for Onimusha: Way of the Sword

Capcom · 2026-09-03 · Last verified July 2026

Capcom already published real minimum and recommended specs for this one — no guessing needed on requirements. What we don't have yet is a single independent benchmark, since the game isn't out until September.

Changelog
  • 2026-07-28Page created ahead of the September 3, 2026 launch; requirements are Capcom's official published specs, FPS calibration is a projection pending real benchmarks.

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System requirements

Unreleased — figures may change before launch

Expected minimum

CPUIntel Core i5-8400 / AMD Ryzen 3 3100
GPUNVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
RAM16 GB
VRAM6 GB
Storage50 GB
NotesOfficial Capcom minimum spec (Steam). 30fps at 1080p Low preset, using DLSS 4.5 or FSR 3.1 upscaling. SSD required; Capcom warns frame rate may drop under heavy load even at this tier.

Expected recommended

CPUIntel Core i5-10400 / AMD Ryzen 5 3600
GPUNVIDIA GeForce RTX 2060 SUPER (8GB) / AMD Radeon RX 6600 (8GB)
RAM16 GB
VRAM8 GB
Storage50 GB
NotesOfficial Capcom recommended spec (Steam). 60fps at 1080p Medium preset, using DLSS 4.5 or FSR 3.1 upscaling. Same RAM figure as minimum — this is a GPU-bound tier jump.

Source: View source

FPS expectations

DLSSFSR
Graphics cardEst. FPS
NVIDIA GeForce RTX 5090111
NVIDIA GeForce RTX 508097
NVIDIA GeForce RTX 409085
AMD Radeon RX 9070 XT82
AMD Radeon RX 7900 XTX81
NVIDIA GeForce RTX 5070 Ti81
NVIDIA GeForce RTX 4080 Super76
NVIDIA RTX 6000 Ada Generation75
NVIDIA GeForce RTX 408074
AMD Radeon RX 7900 XT73
NVIDIA GeForce RTX 507073
AMD Radeon RX 907071
NVIDIA GeForce RTX 4070 Ti Super70
NVIDIA GeForce RTX 4070 Ti65
AMD Radeon RX 7900 GRE65
NVIDIA GeForce RTX 4070 Super63
NVIDIA GeForce RTX 308061
AMD Radeon RX 7800 XT59
NVIDIA GeForce RTX 407057
NVIDIA GeForce RTX 5060 Ti55
AMD Radeon RX 7700 XT53
NVIDIA GeForce RTX 4060 Ti 16GB50
NVIDIA GeForce RTX 506050
NVIDIA GeForce RTX 4060 Ti49
NVIDIA GeForce RTX 307048
NVIDIA RTX A400047
Intel Arc B58045
NVIDIA GeForce RTX 3060 Ti43
NVIDIA GeForce RTX 406041
Intel Arc B57040
Intel Arc A77039
AMD Radeon RX 760038
NVIDIA GeForce RTX 505037
Intel Arc A75036
NVIDIA GeForce RTX 306034

Estimated, not measured — modelled from PROJECTION — the game isn't out until September 3, 2026, so no independent review benchmarks exist. Capcom's own Steam demo benchmark tool reports 60fps at 1080p Medium (with DLSS 4.5/FSR 3.1 upscaling) on the recommended-tier RTX 2060 SUPER, and 30fps at 1080p Low on the GTX 1660-class minimum tier. We anchor fpsAt100 to that demo result and to Monster Hunter Wilds' RE Engine performance profile — the nearest recent Capcom RE Engine action title on this site — scaled up for a GPU_SCORES=100 card. Replace with real reviewer benchmarks the day it ships.. How we estimate FPS.

Recommended builds

1080p Budget (Expected)

Comfortably clears Capcom's recommended tier for a steady 60fps at 1080p Medium with room to spare.

1440p Sweet Spot (Expected)

1440p high settings, well beyond what Capcom has published requirements for — a safety margin against a heavier-than-advertised final build.

4K Ultra (Expected)

4K ultra headroom for a launch-week RE Engine title — worth padding the build until real benchmarks confirm the ceiling.

Squeeze more fps out of your build

Capcom already told us what this needs — unusual for a game this far out

Most pre-release requirement tables on this site are educated guesses. This one isn't: Capcom published real minimum and recommended specs on the Steam page months before launch, and backed it with a free demo that includes an actual benchmark tool. That's the most reliable pre-launch signal we get on this site, short of a finished review.

Both tiers lean on upscaling to hit their target frame rate (30fps minimum, 60fps recommended) — native-resolution performance without DLSS or FSR will run below these numbers, so budget accordingly if you'd rather not rely on upscaling at 1080p.

What we still don't know

No ray tracing toggle is mentioned in Capcom's spec notes, and there's no confirmed frame generation support — just Super Resolution upscaling via DLSS 4.5 and FSR 3.1. Both could still land in a day-one patch; we'll update this page the moment real reviews or patch notes say otherwise.

Frequently asked questions

Are Onimusha: Way of the Sword's system requirements official?

Yes — Capcom published real minimum and recommended specs on the game's Steam page, and there's a playable demo with a built-in benchmark tool to test your own PC before launch.

Does Onimusha: Way of the Sword support ray tracing?

Not according to Capcom's published requirements — only DLSS and FSR upscaling are mentioned. We'll confirm once the game ships or a day-one patch adds it.

When does Onimusha: Way of the Sword release?

September 3, 2026, on PC (Steam), PS5, Xbox Series X|S, and Nintendo Switch 2.

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