State of Decay 3 key art
Unreleased — figures may change before launch

Best PC for State of Decay 3

Xbox Game Studios · TBA · Last verified July 2026

Undead Labs confirmed State of Decay 3 runs on Unreal Engine 5 with a launch map roughly four times the size of State of Decay 2 — and that's about all the technical detail we have. No PC spec sheet exists yet, so this page is a clearly-labeled projection.

Changelog
  • 2026-07-28Page created following the June 2026 Xbox Games Showcase gameplay reveal; all specs and FPS figures are projections pending an official Undead Labs spec sheet.

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System requirements

Unreleased — figures may change before launch

Expected minimum

CPUPredicted: AMD Ryzen 5 3600 / Intel Core i5-10400-class — Undead Labs has not published PC specs
GPUPredicted: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT-class
RAM16 GB
VRAM6 GB
Storage100 GB
NotesPREDICTED. No official minimum spec exists. Projected from Unreal Engine 5's typical open-world floor and State of Decay 2's own minimum requirements scaled up one hardware generation.

Expected recommended

CPUPredicted: AMD Ryzen 7 7700X / Intel Core i7-12700K-class (view part)
GPUPredicted: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (view part)
RAM16 GB
VRAM12 GB
Storage100 GB
NotesPREDICTED — targets a comfortable 1080p-1440p 60fps assuming a typical UE5 Lumen open-world profile. This is a community-style estimate based on the confirmed engine and map scale, not an Undead Labs-published figure.

Source: View source

FPS expectations

DLSSFSRXeSSFrame Gen
Graphics cardEst. FPS
NVIDIA GeForce RTX 509075
NVIDIA GeForce RTX 508066
NVIDIA GeForce RTX 409058
AMD Radeon RX 9070 XT56
AMD Radeon RX 7900 XTX55
NVIDIA GeForce RTX 5070 Ti55
NVIDIA GeForce RTX 4080 Super52
NVIDIA RTX 6000 Ada Generation51
NVIDIA GeForce RTX 408050
AMD Radeon RX 7900 XT50
NVIDIA GeForce RTX 507050
AMD Radeon RX 907049
NVIDIA GeForce RTX 4070 Ti Super48
NVIDIA GeForce RTX 4070 Ti45
AMD Radeon RX 7900 GRE44
NVIDIA GeForce RTX 4070 Super43
NVIDIA GeForce RTX 308042
AMD Radeon RX 7800 XT41
NVIDIA GeForce RTX 407039
NVIDIA GeForce RTX 5060 Ti38
AMD Radeon RX 7700 XT36
NVIDIA GeForce RTX 4060 Ti 16GB34
NVIDIA GeForce RTX 506034
NVIDIA GeForce RTX 4060 Ti34
NVIDIA GeForce RTX 307032
NVIDIA RTX A400032
Intel Arc B58031
NVIDIA GeForce RTX 3060 Ti30
NVIDIA GeForce RTX 406028
Intel Arc B57027
Intel Arc A77027
AMD Radeon RX 760026
NVIDIA GeForce RTX 505025
Intel Arc A75024
NVIDIA GeForce RTX 306023

Estimated, not measured — modelled from PROJECTION — no build exists to benchmark and Undead Labs has not published PC requirements. Anchored to Unreal Engine 5.4+'s typical open-world profile with Lumen GI (the same engine class as Fable on this site), with a downward adjustment for State of Decay 3's persistent zombie-population simulation running continuously across a map roughly 4x State of Decay 2's size — that kind of always-on world simulation tends to tax the CPU harder than a scripted open world does. Undead Labs is working with The Coalition (Gears of War Reloaded's UE5 team) on the engine work, which is a positive optimization signal but not a substitute for a real spec sheet. Treat as directional; will be rebuilt entirely once one exists.. How we estimate FPS.

Recommended builds

1080p Budget (Projected)

Projected 1080p high settings — a conservative starting point until Undead Labs publishes real requirements.

1440p Sweet Spot (Projected)

Projected 1440p target build, weighted toward CPU cache given the always-on world simulation this series is known for.

4K Ultra (Projected)

The most speculative tier on this page by construction — revisit before buying once real specs land.

Squeeze more fps out of your build

What we actually know: engine and scale, not requirements

State of Decay 3 got its first real gameplay reveal at the Xbox Games Showcase in June 2026, confirming Unreal Engine 5 and a launch map about four times the size of State of Decay 2 — with The Coalition, the studio behind the Unreal Engine 5 rebuild of Gears of War, assisting on the engine side. That's a meaningful technical signal, but it is not a spec sheet, and Undead Labs hasn't published one.

The Steam store page exists and is open for wishlisting, but its listed PC requirements are still the generic Windows 10 placeholder text every unreleased Steam page ships with by default — not real numbers. We're not going to dress that up as official data.

Why we expect this to lean CPU-heavy

The State of Decay series has always simulated its zombie population and survivor AI continuously, even off-screen — that's the genre's whole hook. A map four times larger than its predecessor's, built to keep that simulation running persistently, points toward a CPU-bound profile more than a pure GPU one, similar to how DCS World or Baldur's Gate 3's Act 3 behave on this site. We'll confirm or correct this the moment real specs or benchmarks exist.

Frequently asked questions

Has Undead Labs published State of Decay 3 system requirements?

No. The Steam page exists but still shows placeholder requirements text. Everything on this page beyond the confirmed Unreal Engine 5 engine and map-scale detail is a projection, clearly labeled as such.

When does State of Decay 3 release?

Undead Labs has confirmed a 2027 window (reports point to February 2027) for PC, PlayStation 5, and Xbox Series X|S, with Xbox Play Anywhere and Game Pass support. An exact date hasn't been announced.

Is State of Decay 3 CPU-bound or GPU-bound?

Unknown for certain until real benchmarks exist, but we'd bet CPU-bound — the series has always run a persistent, always-on zombie and survivor simulation, and this entry's map is roughly 4x larger than State of Decay 2's.

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